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UNITY / 2D HYPER-CASUAL GAME

Charles
On Chain.

A 2D endless runner developed for WebGL, built around fast reactions, obstacle avoidance, collectibles, and enemy encounters.

Charles On Chain gameplay showing a motorcycle rider jumping over a bus in a desert environment
Charles On Chain gameplay
Overview

A simple game loop
with more to master.

Players jump to avoid obstacles and collect collectibles that grant coins and power-ups. In enemy mode, players must take down enemies before they are defeated.

The game includes multiple environments, each with its own level design. It was designed for WebGL and includes NFT and blockchain-oriented equipment and costume functionality.

Game features
01

Endless runner

Jump over obstacles and keep moving through the level.

02

Collectibles

Collect coins and power-ups while playing.

03

Enemy mode

Shoot down enemies before they can defeat the player.

04

Multiple environments

Play through environments with distinct level designs.

Engine
Unity / C#
Genre
2D hyper-casual runner
Target
WebGL
Project features
NFT costumes & equipment
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