Traffic rules
Players need to follow road rules to progress through levels.
UNITY / 3D BUS SIMULATION
A 3D Android bus simulator where players follow traffic rules to progress through levels.

I worked on this Android bus simulation game as a Unity Game Developer at MetaDort.
My work included gameplay mechanics, three bus types, traffic-rule logic, UI, animation, cutscenes, and performance and build-size work.
This was a studio project at MetaDort, and I was one developer on the team. This page covers my part of the build, not the whole game.
Traffic-rule selection, parking gameplay, and the game's menu flow.
Players need to follow road rules to progress through levels.
Levels have a start point, objectives, and an end point.
Cutscenes present relevant traffic rules at the start of a level.
The project included build-size and runtime-performance work for Android.
I'm open to Unity roles and freelance work. Email is the fastest way to reach me, and the contact form on the homepage works too.