Adeel Bashir ← Back to selected work
Shipped mobile game

UNITY / 3D BUS SIMULATION

Ultimate Coach
Bus Simulator.

A 3D Android bus simulator where players follow traffic rules to progress through levels.

Ultimate Coach Bus Simulator gameplay showing a blue city bus following a guided route
Traffic-rule gameplay
My contribution

What I worked
on.

I worked on this Android bus simulation game as a Unity Game Developer at MetaDort.

My work included gameplay mechanics, three bus types, traffic-rule logic, UI, animation, cutscenes, and performance and build-size work.

Scope

One part of
a team build.

This was a studio project at MetaDort, and I was one developer on the team. This page covers my part of the build, not the whole game.

  • Art and audio were produced by the studio team. My work was gameplay, traffic logic, UI, cutscenes, and optimisation.
  • The game shipped on Google Play, so runtime performance and build size were part of the job rather than clean-up at the end.
  • Traffic rules are the core loop, so the rule logic had to hold up in play, not just compile.
Game overview
01

Traffic rules

Players need to follow road rules to progress through levels.

02

Level progression

Levels have a start point, objectives, and an end point.

03

Introductory cutscenes

Cutscenes present relevant traffic rules at the start of a level.

04

Mobile performance

The project included build-size and runtime-performance work for Android.

Role
Unity Game Developer
Engine
Unity / C#
Platform
Android / Play Store
Focus
Gameplay · traffic rules · performance
Contact

Building something like this?

I'm open to Unity roles and freelance work. Email is the fastest way to reach me, and the contact form on the homepage works too.

View on Google Play ↗