Released games

Games I have contributed to.

Four released Unity games, built by small teams in the Dev Pods practice community. Every project is playable in the browser, and my credited contributions are listed with each one.

Orbs and Dash

Unity · Jun — Dec 2025

Gameplay & game design

Rare Orb, rolling enemy, tutorial, countdown and round-summary systems · lava area and acrylic-tunnel content · orb counter and level-selection UI · potion bomb and wall models · shop bug fixes

Branch Out

Unity · VR & WebGL · Jan — Mar 2025

UI, audio & 3D

Watering can model · scissor sound design with variations · audio manager implementation · main menu · post-processing · camera rotation smoothing

Everchange

Unity · Sep 2025 — Feb 2026

Gameplay & UI

Player boost dash and flight recharge · red and blue activator areas · boost meter UI · menu keyboard navigation · scene lighting and colour correction · player reset fixes

Crash-Em-Up

Unity · Mar — Jun 2026

Gameplay, UI & VFX

Player bounds and win/loss detection · tutorial and player onboarding · health UI and main menu · explosion, spark and vehicle-damage smoke effects · escape-key handling

Games are released free by the Dev Pods community, where members are credited for the specific systems and assets they build. I joined the community in January 2025 and contribute alongside other developers on an ongoing basis.